In the virtual version, participants viewed avatars through VR headsets while exposed to the same sounds. The study included:
- a realistic female avatar
- a wooden mannequin ("Woody")
- a no-companion control condition
Surprisingly, both the female avatar and Woody significantly reduced anxiety responses — but only when introduced with social meaning. The male avatar showed no calming effect for female participants, and the point cloud figure performed no better than an empty room.
“A humanoid character can reduce stress and anxiety—as long as it has social significance,” says Grit Hein.
“Even a stylized figure can effectively buffer fear reactions—if we assign them this role,” adds Philipp Krop, researcher at CAIDAS.