Exoskeletons, Serious Games and Co.: New Technologies in Rehabilitation -- MEDICA - World Forum for Medicine

Exoskeletons, Serious Games and Co.: New Technologies in Rehabilitation

06/01/2017

Goodbye wheelchair, hello exoskeleton – more mobility thanks to exoskeletons

Image: A man is wearing the indego exoskeleton, crossing a crosswalk; Copyright: Parker Hannifin Corporation

The indego exoskeleton of Parker Hannifin Corporation gives the patient greater mobility and supports the therapist in gait therapy; © Parker Hannifin Corporation

Image: In the movement laboratory the gait is being recorded with a 3D camera; Copyright: DAS BILD für ZHAW Gesundheit

In the Movement Laboratory of the Institute of Physiotherapy of the ZHAW the XoSoft exoskeleton is being developed; © DAS BILD für ZHAW Gesundheit

A soft exoskeleton for everyday life

Image: An old woman wear virtual-reality glasses and a headset; Copyright: panthermedia.net/pasiphae

Elderly, too, have fun playing games. Thus, exergames are for people of all age, from young to old. The newest trend: virtual reality; © panthermedia.net/pasiphae

Exergames – play, fun and motivation combined with training and exercise

Immediate feedback to boost motivation

Image: Several people use the Armeo system and playing a videogame with it; Copyright: Hocoma, Schweiz

The Armeo system is for arm and hand therapy. An exoskeleton supports the movements, while for motivation different videogames can be played; ©Hocoma, Schweiz

Image: Olga Wart; © Rolf Stahl